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This week we asked The Remote Player himself Josh French to come join us as we discuss the future of streaming games, the life after death of the PSVita, and why we think physical will continue to be more viable than digital.  It's a packed, conversational episode full of great ideas. 

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After a few weeks off Matt and I are back to discuss PSN name changes and if they matter at all to us.  We also have a few laughs over the previous week's game releases and ask ourselves the important questions of life.

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This week we head down under as we speak to Australian Voice Actor Aimee Smith on everything from how she started to the overlooked potential of Australia as a land of Voice Acting! You will not want to miss it!

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Yup, everyone has reviewed it, beaten it, interviewed the game's director, but has anyone talked about the annoying Brutes, or the awesome as hell backpack collection?  We talk spoiler-free about the little stuff that makes for such a great, and sometimes frustrating Spider-Man game. 

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This week we are super excited to have My Hero Academia, Forgotton Anne, Attack on Titan and Paladin famed voice actor Messer join us to talk her career, projects, and how much more emotional a game like Forgotton Anne can be as a voice actor.  She tells us about her one time dream of Cirque de Soleil, and we of course enjoy a laugh or two as Matt reminds us that he lives in a very ambulance driven Chicago!  You won't want to miss it!

September 3, 2018

Fall Gaming Wallet Woes

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After a week off we are back and we want ot discuss the woes of Fall Gaming, not because it's the worst of times, but because it's the best of times, except for our wallets!  With the release of Spider-Man on PS4 this week we run down the rest of the Fall lineup and make hard choices for your wallet and ours!  Come listen!

August 19, 2018

Gameplay Trailers are King

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Doom Eternal Gameplay? Red Dead Redemption 2 Gameplay? Spider-Man Gameplay? Last week everyone delivered so much that we discuss how gameplay trailers are king, and why we believe cinematic trailers for games should no longer be part of a game's marketing campaign.  Oh, and Matt and I get a good laugh at the PS BLOG, and I mock his casual gaming playlist.  It's a good episode we think, so come on in and listen!

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We spoke with Skelattack's creator David Stanley and Ukuza Games CEO Shane de Lumeau about Skelattack, their upcoming platformer over two years in the making. David and Shane take us through the joys of development, why publishing indie games like Skelattack & Epic Loon are important to Ukuza Games, and how creativity & ideas always seem to arrive when a pen's not near by. It's a fantastic episode not to be missed and our longest interview yet!

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This week we talk about the desecration of the Platinum Trophy for Sony.  Should an developer have the right to make an easy platinum to pawn the market's money to make a better game?  WIll others follow suit?  Does anyone care, or just trophy hunters?  We want to hear from all devs on this, so listen and tell us what you think!  Oh, and we love the PSBLOG from last week as we talk poop and We Happy Few excitement!   

 

 

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This week we switch up the format, bring a podcast out of the archive vault that's never been heard before, and focus on one topic:  Why we still play Video Games as an adult.  Matt and I highlight what it is that makes video games so special for us, and why we are the first adult generation to really "grow up" with video games.  We think we figure out why we still game in our 30's, so why do you?

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